Video Lightning Simulator (C++) Create a high-quality simulation of a bolt of lighting/electricity between two specified points, with input parameters for bolt width (how _fat_ the bolt is), length (control over how many segments of the bolt is drawn), branchiness (how often it branches), randomness (generate different bolts depending on a random seed), color, intensity/opacity, and glow (also needs separate color controls, width, and intensity). Speed is important, but quality more so. Bolt must be anti-aliased and glow must be smooth and believable, with no obvious corners or such. The main thing is that it looks realistic. You only need to be able to create still images, I will handle the rest. Code is written in C++ and must work on Windows. You can set up whatever test environment you want (as long as I can view it too), but the code should be portable and clean enough for me to adapt to a different environment. No specialized calls to uncommon libraries or specific video cards, etc. Hopefully an enjoyable project! I can provide example images of what I'm looking for once the project is taken.
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done.
2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables):
a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment.
b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request.
3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement).
## Platform
Should be platform independent, but test rig should work specifically on Windows (2000/XP).