I have worked on 5 WebGL projects , where I have applied concepts of line and circle drawing algorithms (Bresenham), creating 3D mesh objects using triangles and adding texture,
Animation, adding camera and light (ambient, diffuse and specular), working with matrices, writing shaders and passing uniform and varying variables, shadows, reflection, refraction, ray tracing.
Learning these concepts have encouraged me to learn more concepts and making a game using my knowledge and skills is my dream.
I have enrolled in Game Design and Development Specialization course Furthermore I am proficient in iPhone, Mobile App Development.
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