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Premium 3D Digital Artistry for Full Body 3D Scans-3

3D Artist Job Posting

We are looking for multiple people who can join our remote work team to do Premium 3D digital artistry on full-body 3D scans of people.

The files will be delivered as zip folders that contain an .obj file, .mtl file, .jpg file. Once you do the digital artistry on each 3D scan you will upload it back to our servers as a .zip file which will contain an .obj file, .mtl file, and texture file(s).

There are no restrictions or special workflows that you need to follow. Feel free to use your own workflow to complete a Premium scan clean up. The only thing that we require is that you submit files in a .obj format. Also, the files should be able to open in meshlab for previewing purposes.

Here is a list of things that normally need to be fixed in the 3D scans:

1. Removal of webbing between arms legs, and between bodies (sometimes our scans are 2-5 people rather than an individual)

2. Smoothing of the mesh to remove bumpy geometry

3. Reconstruction of missing body parts

4. Recreation of props and accessories such as eye glasses

5. Texture painting and editing to fix mistextures on top of heads and other areas

6. Adjust texture in photoshop such as editing hue, saturation, changing curve, etc.

You will also need to sculpt additional detail to bring the scan to premium quality:

1. Sculpt facial details for the eyes, nose, mouth, teeth, and ears as well as ears and fingers.

2. Sculpt believable mesh texture for the hair.

3. Recreate clothes folds and add any additional detail like pockets and buttons.

4. Rebuild and add detail to hats and props.

During the initial on boarding process we will give you a few test scans to complete. If you do a good job on them, we will add you as a member of our remote 3D digital artist team. Our remote 3D digital artist team is responsible for hundreds of 3D files that we have that need 3D digital artistry work.

As a member of our remote 3D digital artist team you will have flexible hours, but we will expect you to complete a minimum of at least few 3D scans per day.

Job Requirements

Ability to complete 15-20 3D scans per week

Experience with Pixologic Zbrush

Experience with Autodesk Mudbox, Substance Painter, or other 3D painting program

Experience with Autodesk Maya, Meshmixer, Meshlab, 3DS Max, Blender, or an equivalent program is a plus.

Access to the use of a graphics/drawing tablet or cintiq.

Bonus if you have experience working with 3D scans of people

Proficient in English

Attention to detail

Responsive and open to feedback and revisions

Required Computer Specifications

Windows Operating System

i7 CPU or AMD equivalent

12GB RAM

1.5gb video card RAM on a decent/recent card

Minimum internet speed: 5 Mbps Download and 2 Mbps Upload

If your computer does not meet closely with these specifications, please do not apply for this job.

Habilidades: Modelado 3D, Printing 3D, Photoshop, Escultura , Zbrush

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Información del empleador:
( 1 comentario ) Berkeley, United States

Nº del proyecto: #17860687

11 freelancers están ofertando el promedio de $643 para este trabajo

dreams3ds

Hello We have reviewed your 3D modeling character based on 3D scan project brief and are interested in working with you. We have over 15 years of experience in this arena and many testimonials from satisfied client Más

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DesireEra

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mssahni

Hello, We the team "Videoatclick" deliberately wants to work on your project as we have a professional team of 3D artists on board who possess vast experience in 3D Character Modeling and Animation. 3D Characte Más

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reyyaricha

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futivetechnet

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bazik79

My key skills are: 3d modeler : ZBrush: Rhino: RhinoCam: Blender:Marvelous Designer KeyShot:: ArtCAM: Models for 3D printers and CNC Character sculpting :Texturing : Hard surface techniques : 3dsculpting

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motionbureau

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mediafixstudio

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germancazes

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Thiew

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msmahendra10

I am a professional designers experience in 3d scan, 2d to 3d realistic face modeling and character design and 3d printing design more than 3 years. Using zbrush, 3d coat, reality capture, agisoft, Maya, mudbox and Ph Más

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