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Azarak (MMORG)

$100-600 USD

Cerrado
Publicado hace alrededor de 19 años

$100-600 USD

Pagado a la entrega
Azarak ([login to view URL]) is a MMORPG (Massivly Multiplayer Online Role PLaying Game). We are currently coding it in a Visual Basic 6.0 engine but would like to start from scratch using C++. The project should not be too hard if you know how to program C++ well. We are looking for a dedicated programer who does not waste our time nor our money. We would like it done quite fast, but there isn't a rush. One thing I don't want to see is me asking you "How is the coding coming" with a reply of "I have been busy, couldn't get around to it". So we are looking for a hard worker. We have a nice and organized environment with a good staff. I look forward to meeting you. ## Deliverables 1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Deliverables must be in ready-to-run condition, as follows (depending on the nature of the deliverables): a) For web sites or other server-side deliverables intended to only ever exist in one place in the Buyer's environment--Deliverables must be installed by the Seller in ready-to-run condition in the Buyer's environment. b) For all others including desktop software or software the buyer intends to distribute: A software installation package that will install the software in ready-to-run condition on the platform(s) specified in this bid request. 3) All deliverables will be considered "work made for hire" under U.S. Copyright law. Buyer will receive exclusive and complete copyrights to all work purchased. (No GPL, GNU, 3rd party components, etc. unless all copyright ramifications are explained AND AGREED TO by the buyer on the site per the coder's Seller Legal Agreement). What we are expecting: Full Screen - Optional game resolutions Weather/Season System - Self explanatory, basically just puddles when it rains, snow when it snows, footprints in snow/mud and such. Along with the four seasons (spring, summer, fall, winter) Date/Time System - One day game time = 3 hours real time. One week game time = 21 hours real time. One month game time = 630 hours real time. One year game time = 2520 hours real time. Daytime and nighttime. Scrolling maps - Self explanatory, maps scroll as you walk around. Guilds - Guild/Clan system, hopefully you can make it user friendly and such, so it is easy to use. Lighting Effects - Light around player at night. Attribute for choosing lighting positions. 3 Dimensional game play. Direct X 8.0 Player to Player trading. Auto Updater for updates. Player alignment (good, evil, neutral). Banks, hold items and money. Good Magic system (Spells come with the class, all at level 0. Spells can be leveled up with more use). Shop System where AI characters setup shops to trade, also players can set up their own shops to trade. Have a good Tradesman code where you can choose a profession (Carpentry, Smithing, Cooking, Farming). All these skills can be leveled up. Actions (Mining, Chopping, Fishing, Farming). Good battle system having skills and such, able to use skills such as Bash, which will use MP but do more damage. Paperdolling... Well show armor on your character when you have armor on. Good security systems, with a pay to play implementation. Visual Inventory three vitals - Health Points, Mana Power and Stamina character abilities - strength, dexterity, vitality, energy good administration panel to make new items, npcs, edit maps, edit players, ban players, boot players all the good stuff. player access(1-4... 1=Member, 2=Moderator, 3=Player Support, 4=Game Administration) Good game chat system no lag, should run good on the average home computer Music Capabilities to add to maps. good map editor good client to server interaction, very little load time. ranking systems (whealth, stats, battle victories, battle losses etc.) try to make it virtually "inhackable" Hmmm, thats all I can think of and it says to include everything, so thats it, Is there anyone out there willing to do this? ## Platform We want the game to run on all Windows OS from Windows 98 untill later. using C++ to code.
ID del proyecto: 3538284

Información sobre el proyecto

3 propuestas
Proyecto remoto
Activo hace 19 años

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Bandera de CANADA
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Miembro desde ene 28, 2005

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