Apply UV Mapping and Texture to 3d Models

Completado Publicado hace 5 años Pagado a la entrega
Completado Pagado a la entrega

Apply a light brushed satin nickel finish using UV mapping to certain sections of 3d models. Model position, pivot and anchor points to be retained and final format of file(s) supplied must be able to be imported into Unity without loss of texture/finish. Please find example model file and photo of product attached.

Modelado 3D Renderización 3D 3ds Max Maya Unity 3D

Nº del proyecto: #17700939

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3 propuestas Proyecto remoto Activo hace 5 años

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Baxter1985

Hello I'm interested in your project and ready to fulfill it. I work in such 3D applications as: 3ds max, VRay, ZBrush, Substance Painter, Marvelous Designer. My portfolio: [login to view URL] If Más

£20 GBP en 1 día
(14 comentarios)
3.7

3 freelancers están ofertando un promedio de £24 por este trabajo

A7mad108

I can make it in just 5 hours I am using illustrator and I can make 3d model for that you want in the faster speed and time

£23 GBP en 1 día
(0 comentarios)
0.0