will have to creatively uses the last possibilities of UNITY to create a high-quality lighting and high-quality shaders in an existing scene. All objects already have their UV and textures. You
You will also have to apply the Torec Studio Catmull-Clark mesh subdivision (see Asset store) to some of the models. You need to be proficient in shaders and lighting...
Hi,I have experience in design, modelling, rendering, animation architecture buildings, houses, shops...etc
I always try by all my best to do everything you want, pls see my portfolio
Hi!
My name is Ihor, I will be glad to help you with that
I have strong experience in Java Android and Unity development for 3+ years.
Feel free to contact me any time to discuss details.