I am looking for somone familier with C++, OpenGL including pixel\geometry shaders and who knows about raster to vector conversion such as marching cubes to work with me on a game engine.
The part I require is a small part of the entire project and has a simple interface to the rest of the program.
I can cirtainly pay roughly £40 for what will probbably be a few hours work (depending on your interest in the above mentioned topics but could be less) now and should be able to pay more when the engine is complete.
If you are interested the engine uses a modular itterative node based system of computation to create the behaviours and the raster that your code will render.
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