We need our C++ programmed game ported to Android.
About the game:
Colour Bind takes place in an abstract world where gravity is determined not by mass, but by colour. Players must navigate this unique world, by manipulating colour to allow them to reach the portal to the next [login to view URL] is a link to the trailer so you can see what the game is like. Trailer for the game [login to view URL]
What we need done:
-Port current game to Android
-Add in OpenFeint leader boards and achievements
Current Libraries used for current PC game:
ODE (Open Dynamics Engine) for physics (not using ODE collisions though, that's my own system)
OpenGL, GLEW (GL Extension Wrangler), and GLFW (that's the windowing/input manager - a less crappy version of GLUT, basically)
DevIL (image library)
FreeType (font loading)
OpenAL
Ogg Vorbis
Requirements:
Have experience with C++ and porting to Android.
We are also looking to port the game to iOS, Windows Phone, Mac, Linux, PS3 and Vita. Please see the other projects that we have posted and as we would be interested in having one person do multiple ports.
I am very interested in this project,and I have ported several sdl games to android,hope I can help you on this project,btw,I can only port it to android.