- Start menu UI (Game have to start with a start menu. Start menu has at least "START GAME" and "QUIT" buttons.
- In-game HUD/UI (HUD can show game time, health, etc. )
- At least 2 blueprint actors (Blueprint actors must be functional. A blueprint actor that only contains a static mesh or a skeletal mesh / etc. doesn't count.)
- At least 1 C++ class (C++ class must be functional as well.)
- Every game needs a start and an end. You can develop an endless runner, a shooter or any other type (you are free to choose) but you have to limit the gameplay (time, health level, etc.). In game over case, you have to reload/reopen the start menu.
in 10 Days.
Greetings!
I'm Julio Trasferetti, experienced Game Programmer and Computer Scientist.
My past work experience includes more than 5 years of UE4 development and 10+ years in Game Dev.
I feel confident to help you in your task to create the Mini Game proposed.
My workflow is very transparent and communication is the base.
Bests,
- J
$25 USD en 3 días
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3 freelancers están ofertando un promedio de $25 USD por este trabajo
Hi, i'm a UE4 developer with 3 years of experience, i haven't been able to do any jobs because of college so i don't have any work history but i can finish your project in 2 days.
-regards
I read your description carefully, and i'm ready to create your widgets (start game and HUD).
I will create the widgets as UMG inside unreal, and linked to character blueprint (health - timer - stamina...).
The style of buttons and health bar will be any style you need To match with the game style.
Thank you!