Task1:
Create Directx11 shader for applying flat image into lens-ready result (HTC Vive Headset);
Required job result (Task1): Shader code (and c++ codesnippets if needed) that can be used in sample project.
Task2:
Flip and scale input layers according to input bounds passed in SubmitLayer method.
Required job result (Task2): Shader code that adds functionality to shader from Task1.(it must perform Task1 distortion and then scale/flip according to uMin, uMax, vMin, vMax).
Hello, I am interested in this project and so wanted to discuss more it in details. I sincerely hope that you will believe me and hire me. Give me the project.
Thanks
I have 3 years of experience with OPENGL and DIRECTX shaders. I have done a task similar to your request. I would like the opportunity to give you the best product you need.
Hi
I've reviewed your complete job description,I have completed lot of projects in my career with high level of my client’s satisfaction , I can strongly assure you that I will be able to provide you work according to your desire.
Message me for discussing more about your project
Have a nice time
Thank u