Hi, my name is Oscar and I would like to work in this project. In the past I modeled, textured, rigged and animated a 3d wyvern for a college project and I feel I can make cute funny edde as low poly as you need but with the necessary details for an AR project. I have used unity before many times and I understand the final product will be an .fbx with the model and the animations. For the model and uv mapping I am planning to use Blender and for the textures and details I am planning to use zbrush and Substance painter, for the rigging and animations I think is a good idea to use Maya.
Please feel free to see my portfolio in my profile or my sketchfab at: [login to view URL]
Thanks for the time