Help is needed in the completion of our network playable emulator client and server applications. The portion of this project that the bidder will undertake will involve heavy Win32 API and/or MFC coding, and a good understanding of object-orientated design concepts. The winning bidder will aid in the design and fabrication of a fully-functioning emulator-over-network system, and a custom super nintendo emulator. A bidder must have a good working knowledge of the Win32 API and/or MFC, knowledge of the winsock API (and preferrably experience in network coding), must be able to understand and build upon the interactions between object components, and a knowledge of general concepts of hardware operation, assembly language, and general emulation concepts is a plus, but not required.
## Deliverables
1) Complete and fully-functional working program(s) in executable form as well as complete source code of all work done. 2) Installation package that will install the software (in ready-to-run condition) on the platform(s) specified in this bid request. 3) Complete ownership and distribution copyrights to all work purchased.
## Platform
All windows platforms. C or C++ coding.